ProfessorFAF Masterpost

professorfaf:

Hello! Welcome to the ProfessorFAF. I’m an artist who has been working in Clip Studio Paint for years now. I think it’s one of the best and most accessible tools on the market for comics and illustrations, and I want to see it take off more. The thing is, CSP has a lot of features above and beyond Photoshop, but it’s hard to understand some of them because of the interface. I’ve noticed a lot of people don’t even know some features are there. So I decided to take all my knowledge about CSP and pour it into this blog so that others can learn from it or reference it.

Now, I don’t claim to know absolutely everything about CSP. There are new things I learn all the time, and some features I never really use. But I plan to take this series from the basics to more advanced features. I am a freelance artist, so my free time is limited, but I hope to regularly come out with new posts to help out. And if you were helped by my posts, please consider giving me a ko-fi!

P.S. I own Clip Studio Paint EX, which is the advanced (and more expensive) version that handles book layouts on top of everything else. It’s hard for me to tell what options are available in EX but not in the less-powerful version, PRO. I hope you keep this in mind if my guidelines ever cover or show something you can’t find in your interface - it may be an EX option.

Thanks, now let’s get started!

Illustration Setup & Print Guides:

Creating a new illustration file

Clip Studio Paint and CMYK? Yes!

yogahofyag:
“Sketching with watercolors.
#art #sketch #watercolor #fantasy #dragon #pencil #penandink
”

yogahofyag:

Sketching with watercolors.

#art #sketch #watercolor #fantasy #dragon #pencil #penandink

llylgamyn:
““I passed it by, that old grey tower in the woods. But I dared not stop there. It’s echoes followed me down the road like a hungry wolf.” ”

llylgamyn:

“I passed it by, that old grey tower in the woods. But I dared not stop there. It’s echoes followed me down the road like a hungry wolf.”

Holy smokes, now I can finally play with SUPER POWER!

Holy smokes, now I can finally play with SUPER POWER!

annadesu:

HEY Y’ALL, THIS IS FREE.

I know a lot of my followers want to storyboard someday, and this is a good starting point. :) Enjoy~

gabrieldreyfuss:

Follow me on Instagram: @gabriel.gundacker

grumpyswordsperson:
“ met-armsarmor:
“ Practice Sword via Arms and Armor
Medium: Steel, leather, wood, brass
Gift of William H. Riggs, 1913 Metropolitan Museum of Art, New York, NY
http://www.metmuseum.org/art/collection/search/27911
”
Feders from...

grumpyswordsperson:

met-armsarmor:

Practice Sword via Arms and Armor

Medium: Steel, leather, wood, brass

Gift of William H. Riggs, 1913 Metropolitan Museum of Art, New York, NY

http://www.metmuseum.org/art/collection/search/27911

Feders from around 1575. Neat!

slimetony:

slimetony:

nicejewishguy:

auttoton:

breaaak:

slimetony:

slimetony:

lets make a videogame how hard can it be

nevermind you have to know shit about computers

hey!! sorry to hijack this post, but there are a bunch of ways you can make videogames without knowing shit about computers!! 

for starters, there’s Twine, which is fucking great for making all kinds of interactive experiences (it’s what Crystal Warrior Ke$ha was made in so you KNOW it’s good) at all skill levels (i picked it up and made a game in two minutes a few nights ago)

if you want a bit more involved experience there’s Inform 7 which is a simple language for text-based adventure games that reads like slightly-weird English and also relatively easy to learn

you can do some pretty fucking cool stuff with Unity (my personal engine of choice) but you may need to dig a bit farther to get at the good stuff. there’s lots of really good presets though (i made an entire game just mixing and matching pre-existing templates and adding in my own art, won an award at a game jam for that one) and if you want help the community’s pretty dang friendly from what i’ve seen!

this is just a taste of what’s out there from what i’ve seen, but there’s so many cool resources out there. if anyone wants help getting started, i’m around to give you a leg up on making something in the coolest, most unexplored art medium around!

I’m addin’ to this post because lowering the barrier to entry for making games is super important to me!!!! If y’all have any questions about making games, you’re welcome to come and ask! I made this list a while back with some friends, so it has some of the programs John already mentioned.

2D Editors:

GameMaker : Potential for pure drag-and-drop “programming”. It is recommended to read-up on the program’s functions to make good use of it. Good for prototyping. Uses its own language called Game Maker Language (GML) that is similar to a C language (e.g. C++ or C#). For both Mac and PC; free version available.

Construct2 : Drag and drop level editor that uses an “If-Then” event sheet structure for programming. Good for prototyping and for beginners. For PC; free version available.

GameSalad : Drag and drop with no code requirement. Good for programming. For both Mac and PC; free version available.

Solpeo : HTML5 based game engine for 2D and isometric game development. Some programming knowledge needed. Platforms supported: Chrome, Firefox, Internet Explorer 9+. Free version available.

Stencyl : Drag and Drop “programming,” templates you can edit the variables/values for.

Scratch : Lego-block-style coding platform by MIT; totally free and a great intro to thinking in code. Very kid-friendly and comes with a community site. Browser version available.

3D Editors:

Unity : 3D editor that creates 3D games. Can build games for browser, as an app, or for mobile devices (iOS and Android). For both Mac and PC; free version available.

UDK (Unreal Development Kit) : Full-fledged, highly advanced editor. Features a complete set of tools that go from level design to visual scripting to cut-scene creation. Uses it’s own programming language called Unreal Script that can be arranged with Kismet, a visual code editor. For Mac and PC; free.

2D Art/Animation Software:

GIMP : Free photo editing and digital painting software.

Easy Paint Tool SAI : Free digital painting software with a UI similar to Photoshop.

Mischief : Free digital painting software with an endless canvas.

3D Art/Animation Software:

Sculptris : From the company that created Zbrush, this free software is ideal for beginning 3D sculptors.

Maya : Animation, VFX, lighting, and rendering software.

Magical Voxel : Voxel Art (3D Pixel Art). Very intuitive and quick to pick up.

SketchUp :  Architectural modeling software, great for creating 3D environments and buildings. Free version available.

Text-Based Games:

Twine : Create interactive text stories using Twine’s visual map system that links your game together. Easy to learn and use. End result is browser-based. For Mac and PC; free.

Quest : Interactive text stories that you can build in-browser.

Ren’Py : Create visual novels using a modified version of Python that reads like a combination of stage directions and a CYOA novel. For PC, Mac, and Linux; free.

Audio Resources/Editors:

Indie Game Music : This site offers free indie music with no need to worry about royalties or licenses.

Audacity : A free, open-source, cross-platform sound editor that allows you to record and arrange sound.

Super Flash Bros. : This site allows you to record theremin-like (8bit) sounds and export them as .wav files for your games.

FL Studio : Free music composition software.

Miscellaneous Tools:

Donjon RPG Tools : Randomly generates maps, items, XP, etc.

W3Schools : Web-code tutorial database: HTML, CSS, Javascript+.

Debut Video Capture : Video screen capture to record Let’s Play videos, showcase your game on Youtube, etc.

Korsakow : Free tool for creating interactive and database films.

Processing : Flexible programming language used for visual and interactive artworks and simulations.

From Student to Designer, Part 2 : Tips for making a well-rounded, solid portfolio

Places to Publish/Share:

Itch.io : Platform for self-publishing games

Philome.la : Place to share Twine Games

@slimetony how does it feel to have your shitpost be turned into a helpful resource

It feels like a betrayal of every tenant of humor I subscribe to. Helping people is an alien concept to me. It makes me upset.

This post has been around for over a year and I just realized this person has pirated FL Studio so much they think it’s a free program

truejew:
“ snakegays:
“ thinkherenow:
“ truejew:
“Comic books are Jewish-American culture
”
And never forget that one of the reasons so many Jewish-Americans contributed to comics is because of the antisemitism in much of the creative sector in 20th...

truejew:

snakegays:

thinkherenow:

truejew:

Comic books are Jewish-American culture

And never forget that one of the reasons so many Jewish-Americans contributed to comics is because of the antisemitism in much of the creative sector in 20th century America. Many of these highly skilled and creative people ended up in comics because they couldn’t find work in more prestigious and lucrative fields.

also the same reason so many of them worked in the motion picture industry when it first began; working in film wasnt a respected line of work, so it kinda became a jewish culture, and when film unexpectedly caught on, upper-middle class white christians were quick to erase the jewish influence that the film industry had.
also similar to the reason why so many jews in the past millennium worked in finance- in the 1100s it was considered sinful in the christian church to handle large amounts of money, so banking in western Europe was kind of the only profession in which Jews were guaranteed a secure income. because banking was a Jewish thing because it was sinful, when it became a respected profession, the upper-middle class and elites were quick to smear the Jewish involvement in banking as an evil conspiracy to control the world

nice addition thank u^👌🏼👌🏼👌🏼✡️